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・ Super Show 2 (album)
・ Super Show 3 (album)
・ Super Show 4
・ Super Show 4 (album)
・ Super Show 5
・ Super Show 5 (album)
・ Super Show 6
・ Super Show 6 (album)
・ Super Siblings
・ Super Sidekicks
・ Super Singer T20
・ Super Six
・ Super Six (film)
・ Super Six World Boxing Classic
・ Super Size Me
Super Skidmarks
・ Super Skweek
・ Super Slam Dunk
・ Super Slap Shot
・ Super Sleuth Christmas Movie
・ Super Slim Me
・ Super Slow
・ Super SmartJoy
・ Super Smash Bros.
・ Super Smash Bros. (video game)
・ Super Smash Bros. Brawl
・ Super Smash Bros. Crusade
・ Super Smash Bros. for Nintendo 3DS and Wii U
・ Super Smash Bros. Melee
・ Super Smash Flash


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Super Skidmarks : ウィキペディア英語版
Super Skidmarks

''Super Skidmarks'' is a racing video game developed by Acid Software and released in 1995. The game is the sequel to ''Skidmarks'' and as such was also termed ''Skidmarks 2'' and ''Super Skidmarks 2'' by commentators. The game features “minimally realistic”〔 action viewed from an isometric perspective as well as novelty vehicles such as wheeled cows and caravans. Various methods such as joypad adapters and link systems are employed to allow multiple players to compete, up to a maximum of 8. The game was critically acclaimed and a best-seller in the UK. Several upgrades to the Amiga original were released as well as conversions for the Amiga CD32 and Sega Mega Drive, the latter published by Codemasters.
==Development==
''Super Skidmarks'' was developed by New Zealand based Acid Software, predominantly designed and written by Chris Blackbourn. The game is the sequel to ''Skidmarks'' and was originally intended as an expanded version containing new tracks and a track editor before being developed into a full sequel (though the final game featured no track editor).〔 The first game suffered problems with disk accessing and crashes which were fixed for ''Super Skidmarks'', partly through the ability to install the game on a hard drive. The game includes twice the number of tracks as in the original as well as an increased number of vehicles and competitions and a more difficult single-player mode. The artificial intelligence was made to be more intelligent and realistic. ''Skidmarks'' has a two-player split screen mode while the sequel allows a three-way split screen or four players to play using a whole screen in a mode inspired by ''Micro Machines''. Players can use multiple joysticks rather than share a keyboard. Another additional feature is the ability to attach a caravan to the player's vehicle, dramatically affecting the handling.〔 A Mega Drive conversion was published by Codemasters.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Super Skidmarks」の詳細全文を読む



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